Rename and clean up interaction events (#4044)
* Rename and clean up interaction events * Fix hand equip events
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@@ -32,7 +32,7 @@ namespace Content.Shared.Interfaces.GameObjects.Components
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/// Raised when an entity that was thrown lands.
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/// </summary>
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[PublicAPI]
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public class LandMessage : HandledEntityEventArgs
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public class LandEvent : HandledEntityEventArgs
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{
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/// <summary>
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/// Entity that threw the item.
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@@ -49,7 +49,7 @@ namespace Content.Shared.Interfaces.GameObjects.Components
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/// </summary>
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public EntityCoordinates LandLocation { get; }
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public LandMessage(IEntity? user, IEntity thrown, EntityCoordinates landLocation)
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public LandEvent(IEntity? user, IEntity thrown, EntityCoordinates landLocation)
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{
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User = user;
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Thrown = thrown;
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