Rename and clean up interaction events (#4044)

* Rename and clean up interaction events

* Fix hand equip events
This commit is contained in:
ShadowCommander
2021-05-22 21:06:40 -07:00
committed by GitHub
parent d97021d3a0
commit acb102f978
62 changed files with 273 additions and 240 deletions

View File

@@ -32,7 +32,7 @@ namespace Content.Shared.GameObjects.Components.Strap
public sealed override uint? NetID => ContentNetIDs.STRAP;
bool IDragDropOn.CanDragDropOn(DragDropEventArgs eventArgs)
bool IDragDropOn.CanDragDropOn(DragDropEvent eventArgs)
{
if (!eventArgs.Dragged.TryGetComponent(out SharedBuckleComponent? buckleComponent)) return false;
bool Ignored(IEntity entity) => entity == eventArgs.User || entity == eventArgs.Dragged || entity == eventArgs.Target;
@@ -40,7 +40,7 @@ namespace Content.Shared.GameObjects.Components.Strap
return eventArgs.Target.InRangeUnobstructed(eventArgs.Dragged, buckleComponent.Range, predicate: Ignored);
}
public abstract bool DragDropOn(DragDropEventArgs eventArgs);
public abstract bool DragDropOn(DragDropEvent eventArgs);
}
[Serializable, NetSerializable]