Rename and clean up interaction events (#4044)

* Rename and clean up interaction events

* Fix hand equip events
This commit is contained in:
ShadowCommander
2021-05-22 21:06:40 -07:00
committed by GitHub
parent d97021d3a0
commit acb102f978
62 changed files with 273 additions and 240 deletions

View File

@@ -21,17 +21,17 @@ namespace Content.Server.GameObjects.EntitySystems
{
base.Initialize();
SubscribeLocalEvent<SpawnAfterInteractComponent, AfterInteractMessage>(HandleAfterInteract);
SubscribeLocalEvent<SpawnAfterInteractComponent, AfterInteractEvent>(HandleAfterInteract);
}
public override void Shutdown()
{
base.Shutdown();
UnsubscribeLocalEvent<SpawnAfterInteractComponent, AfterInteractMessage>(HandleAfterInteract);
UnsubscribeLocalEvent<SpawnAfterInteractComponent, AfterInteractEvent>(HandleAfterInteract);
}
private async void HandleAfterInteract(EntityUid uid, SpawnAfterInteractComponent component, AfterInteractMessage args)
private async void HandleAfterInteract(EntityUid uid, SpawnAfterInteractComponent component, AfterInteractEvent args)
{
if (string.IsNullOrEmpty(component.Prototype))
return;