Show critical mobs as Alive on crew monitor (#16571)
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@@ -296,7 +296,7 @@ namespace Content.Server.Medical.SuitSensors
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// get health mob state
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var isAlive = false;
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if (EntityManager.TryGetComponent(sensor.User.Value, out MobStateComponent? mobState))
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isAlive = _mobStateSystem.IsAlive(sensor.User.Value, mobState);
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isAlive = !_mobStateSystem.IsDead(sensor.User.Value, mobState);
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// get mob total damage
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var totalDamage = 0;
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