Fix errors

This commit is contained in:
DrSmugleaf
2021-12-05 21:02:04 +01:00
parent 2a3b7d809d
commit ab9d0cc6d8
94 changed files with 568 additions and 591 deletions

View File

@@ -5,7 +5,6 @@ using System.Threading.Tasks;
using Content.Server.Administration.Logs;
using Content.Server.CombatMode;
using Content.Server.Hands.Components;
using Content.Server.Items;
using Content.Server.Pulling;
using Content.Server.Storage.Components;
using Content.Shared.ActionBlocker;
@@ -70,7 +69,7 @@ namespace Content.Server.Interaction
}
#region Client Input Validation
private bool ValidateClientInput(ICommonSession? session, EntityCoordinates coords, EntityUid uid, [NotNullWhen(true)] out EntityUid userEntity)
private bool ValidateClientInput(ICommonSession? session, EntityCoordinates coords, EntityUid uid, [NotNullWhen(true)] out EntityUid? userEntity)
{
userEntity = null;
@@ -89,7 +88,7 @@ namespace Content.Server.Interaction
userEntity = ((IPlayerSession?) session)?.AttachedEntity;
if (userEntity == null || !IoCManager.Resolve<IEntityManager>().EntityExists(userEntity))
if (userEntity == null || !EntityManager.EntityExists(userEntity.Value))
{
Logger.WarningS("system.interaction",
$"Client sent interaction with no attached entity. Session={session}");
@@ -101,10 +100,10 @@ namespace Content.Server.Interaction
public override bool CanAccessViaStorage(EntityUid user, EntityUid target)
{
if (!EntityManager.EntityExists(target)
if (!EntityManager.EntityExists(target))
return false;
if (!entity.TryGetContainer(out var container))
if (!target.TryGetContainer(out var container))
return false;
if (!EntityManager.TryGetComponent(container.Owner, out ServerStorageComponent storage))
@@ -127,7 +126,7 @@ namespace Content.Server.Interaction
/// </summary>
private void HandleInteractInventorySlotEvent(InteractInventorySlotEvent msg, EntitySessionEventArgs args)
{
if (!EntityManager.EntityExists(msg.ItemUid)
if (!EntityManager.EntityExists(msg.ItemUid))
{
Logger.WarningS("system.interaction",
$"Client sent inventory interaction with an invalid target item. Session={args.SenderSession}");
@@ -135,7 +134,7 @@ namespace Content.Server.Interaction
}
// client sanitization
if (!ValidateClientInput(args.SenderSession, IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(item).Coordinates, msg.ItemUid, out var userEntity))
if (!ValidateClientInput(args.SenderSession, EntityManager.GetComponent<TransformComponent>(msg.ItemUid).Coordinates, msg.ItemUid, out var userEntity))
{
Logger.InfoS("system.interaction", $"Inventory interaction validation failed. Session={args.SenderSession}");
return;
@@ -143,10 +142,10 @@ namespace Content.Server.Interaction
if (msg.AltInteract)
// Use 'UserInteraction' function - behaves as if the user alt-clicked the item in the world.
UserInteraction(userEntity, IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(item).Coordinates, msg.ItemUid, msg.AltInteract);
UserInteraction(userEntity.Value, EntityManager.GetComponent<TransformComponent>(msg.ItemUid).Coordinates, msg.ItemUid, msg.AltInteract);
else
// User used 'E'. We want to activate it, not simulate clicking on the item
InteractionActivate(userEntity, item);
InteractionActivate(userEntity.Value, msg.ItemUid);
}
#region Drag drop
@@ -158,15 +157,15 @@ namespace Content.Server.Interaction
return;
}
if (!_actionBlockerSystem.CanInteract(userEntity))
if (!_actionBlockerSystem.CanInteract(userEntity.Value))
return;
if (!EntityManager.EntityExists(msg.Dropped)
if (!EntityManager.EntityExists(msg.Dropped))
return;
if (!EntityManager.EntityExists(msg.Target)
if (!EntityManager.EntityExists(msg.Target))
return;
var interactionArgs = new DragDropEvent(userEntity, msg.DropLocation, dropped, target);
var interactionArgs = new DragDropEvent(userEntity.Value, msg.DropLocation, msg.Dropped, msg.Target);
// must be in range of both the target and the object they are drag / dropping
// Client also does this check but ya know we gotta validate it.
@@ -174,8 +173,8 @@ namespace Content.Server.Interaction
return;
// trigger dragdrops on the dropped entity
RaiseLocalEvent(dropped, interactionArgs);
foreach (var dragDrop in IoCManager.Resolve<IEntityManager>().GetComponents<IDraggable>(dropped))
RaiseLocalEvent(msg.Dropped, interactionArgs);
foreach (var dragDrop in EntityManager.GetComponents<IDraggable>(msg.Dropped))
{
if (dragDrop.CanDrop(interactionArgs) &&
dragDrop.Drop(interactionArgs))
@@ -185,8 +184,8 @@ namespace Content.Server.Interaction
}
// trigger dragdropons on the targeted entity
RaiseLocalEvent(target, interactionArgs, false);
foreach (var dragDropOn in IoCManager.Resolve<IEntityManager>().GetComponents<IDragDropOn>(target))
RaiseLocalEvent(msg.Target, interactionArgs, false);
foreach (var dragDropOn in EntityManager.GetComponents<IDragDropOn>(msg.Target))
{
if (dragDropOn.CanDragDropOn(interactionArgs) &&
dragDropOn.DragDropOn(interactionArgs))
@@ -206,10 +205,10 @@ namespace Content.Server.Interaction
return false;
}
if (!EntityManager.EntityExists(uid)
if (!EntityManager.EntityExists(uid))
return false;
InteractionActivate(user, used);
InteractionActivate(user.Value, uid);
return true;
}
#endregion
@@ -223,8 +222,8 @@ namespace Content.Server.Interaction
return true;
}
if (IoCManager.Resolve<IEntityManager>().TryGetComponent(userEntity, out CombatModeComponent? combatMode) && combatMode.IsInCombatMode)
DoAttack(userEntity, coords, true);
if (EntityManager.TryGetComponent(userEntity.Value, out CombatModeComponent? combatMode) && combatMode.IsInCombatMode)
DoAttack(userEntity.Value, coords, true);
return true;
}
@@ -238,7 +237,7 @@ namespace Content.Server.Interaction
/// <param name="uid"></param>
internal void AiUseInteraction(EntityUid entity, EntityCoordinates coords, EntityUid uid)
{
if (IoCManager.Resolve<IEntityManager>().HasComponent<ActorComponent>(entity))
if (EntityManager.HasComponent<ActorComponent>(entity))
throw new InvalidOperationException();
UserInteraction(entity, coords, uid);
@@ -253,7 +252,7 @@ namespace Content.Server.Interaction
return true;
}
UserInteraction(userEntity, coords, uid);
UserInteraction(userEntity.Value, coords, uid);
return true;
}
@@ -267,7 +266,7 @@ namespace Content.Server.Interaction
return true;
}
UserInteraction(userEntity, coords, uid, altInteract : true );
UserInteraction(userEntity.Value, coords, uid, altInteract : true );
return true;
}
@@ -283,16 +282,16 @@ namespace Content.Server.Interaction
if (userEntity == uid)
return false;
if (!EntityManager.EntityExists(uid)
if (!EntityManager.EntityExists(uid))
return false;
if (!InRangeUnobstructed(userEntity, pulledObject, popup: true))
if (!InRangeUnobstructed(userEntity.Value, uid, popup: true))
return false;
if (!IoCManager.Resolve<IEntityManager>().TryGetComponent(pulledObject, out SharedPullableComponent? pull))
if (!EntityManager.TryGetComponent(uid, out SharedPullableComponent? pull))
return false;
return _pullSystem.TogglePull(userEntity, pull);
return _pullSystem.TogglePull(userEntity.Value, pull);
}
/// <summary>
@@ -304,12 +303,12 @@ namespace Content.Server.Interaction
/// <param name="altInteract">Whether to use default or alternative interactions (usually as a result of
/// alt+clicking). If combat mode is enabled, the alternative action is to perform the default non-combat
/// interaction. Having an item in the active hand also disables alternative interactions.</param>
public async void UserInteraction(EntityUid user, EntityCoordinates coordinates, EntityUid clickedUid, bool altInteract = false)
public async void UserInteraction(EntityUid user, EntityCoordinates coordinates, EntityUid target, bool altInteract = false)
{
// TODO COMBAT Consider using alt-interact for advanced combat? maybe alt-interact disarms?
if (!altInteract && IoCManager.Resolve<IEntityManager>().TryGetComponent(user, out CombatModeComponent? combatMode) && combatMode.IsInCombatMode)
if (!altInteract && EntityManager.TryGetComponent(user, out CombatModeComponent? combatMode) && combatMode.IsInCombatMode)
{
DoAttack(user, coordinates, false, clickedUid);
DoAttack(user, coordinates, false, target);
return;
}
@@ -319,32 +318,29 @@ namespace Content.Server.Interaction
if (!_actionBlockerSystem.CanInteract(user))
return;
// Get entity clicked upon from UID if valid UID, if not assume no entity clicked upon and null
EntityManager.EntityExists(clickedUid);
// Check if interacted entity is in the same container, the direct child, or direct parent of the user.
// This is bypassed IF the interaction happened through an item slot (e.g., backpack UI)
if (target != null && !user.IsInSameOrParentContainer(target) && !CanAccessViaStorage(user, target))
if (target != default && !user.IsInSameOrParentContainer(target) && !CanAccessViaStorage(user, target))
{
Logger.WarningS("system.interaction",
$"User entity named {IoCManager.Resolve<IEntityManager>().GetComponent<MetaDataComponent>(user).EntityName} clicked on object {IoCManager.Resolve<IEntityManager>().GetComponent<MetaDataComponent>(target).EntityName} that isn't the parent, child, or in the same container");
$"User entity named {EntityManager.GetComponent<MetaDataComponent>(user).EntityName} clicked on object {EntityManager.GetComponent<MetaDataComponent>(target).EntityName} that isn't the parent, child, or in the same container");
return;
}
// Verify user has a hand, and find what object they are currently holding in their active hand
if (!IoCManager.Resolve<IEntityManager>().TryGetComponent<HandsComponent?>(user, out var hands))
if (!EntityManager.TryGetComponent<HandsComponent?>(user, out var hands))
return;
var item = hands.GetActiveHand?.Owner;
// TODO: Replace with body interaction range when we get something like arm length or telekinesis or something.
var inRangeUnobstructed = user.InRangeUnobstructed(coordinates, ignoreInsideBlocker: true);
if (target == null || !inRangeUnobstructed)
if (target == default || !inRangeUnobstructed)
{
if (item == null)
return;
if (!await InteractUsingRanged(user, item, target, coordinates, inRangeUnobstructed) &&
if (!await InteractUsingRanged(user, item.Value, target, coordinates, inRangeUnobstructed) &&
!inRangeUnobstructed)
{
var message = Loc.GetString("interaction-system-user-interaction-cannot-reach");
@@ -362,7 +358,7 @@ namespace Content.Server.Interaction
else if (item != null && item != target)
// We are performing a standard interaction with an item, and the target isn't the same as the item
// currently in our hand. We will use the item in our hand on the nearby object via InteractUsing
await InteractUsing(user, item, target, coordinates);
await InteractUsing(user, item.Value, target, coordinates);
else if (item == null)
// Since our hand is empty we will use InteractHand/Activate
InteractHand(user, target);
@@ -372,10 +368,10 @@ namespace Content.Server.Interaction
private bool ValidateInteractAndFace(EntityUid user, EntityCoordinates coordinates)
{
// Verify user is on the same map as the entity they clicked on
if (coordinates.GetMapId(_entityManager) != IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(user).MapID)
if (coordinates.GetMapId(_entityManager) != EntityManager.GetComponent<TransformComponent>(user).MapID)
{
Logger.WarningS("system.interaction",
$"User entity named {IoCManager.Resolve<IEntityManager>().GetComponent<MetaDataComponent>(user).EntityName} clicked on a map they aren't located on");
$"User entity named {EntityManager.GetComponent<MetaDataComponent>(user).EntityName} clicked on a map they aren't located on");
return false;
}
@@ -403,7 +399,7 @@ namespace Content.Server.Interaction
var interactHandEventArgs = new InteractHandEventArgs(user, target);
var interactHandComps = IoCManager.Resolve<IEntityManager>().GetComponents<IInteractHand>(target).ToList();
var interactHandComps = EntityManager.GetComponents<IInteractHand>(target).ToList();
foreach (var interactHandComp in interactHandComps)
{
// If an InteractHand returns a status completion we finish our interaction
@@ -433,7 +429,7 @@ namespace Content.Server.Interaction
if (rangedMsg.Handled)
return true;
var rangedInteractions = IoCManager.Resolve<IEntityManager>().GetComponents<IRangedInteract>(target).ToList();
var rangedInteractions = EntityManager.GetComponents<IRangedInteract>(target).ToList();
var rangedInteractionEventArgs = new RangedInteractEventArgs(user, used, clickLocation);
// See if we have a ranged interaction
@@ -458,18 +454,13 @@ namespace Content.Server.Interaction
if (!_actionBlockerSystem.CanAttack(user))
return;
EntityUid targetEnt = null;
if (!wideAttack)
{
// Get entity clicked upon from UID if valid UID, if not assume no entity clicked upon and null
EntityManager.EntityExists(targetUid);
// Check if interacted entity is in the same container, the direct child, or direct parent of the user.
if (targetEnt != null && !user.IsInSameOrParentContainer(targetEnt) && !CanAccessViaStorage(user, targetEnt))
if (targetUid != default && !user.IsInSameOrParentContainer(targetUid) && !CanAccessViaStorage(user, targetUid))
{
Logger.WarningS("system.interaction",
$"User entity named {IoCManager.Resolve<IEntityManager>().GetComponent<MetaDataComponent>(user).EntityName} clicked on object {IoCManager.Resolve<IEntityManager>().GetComponent<MetaDataComponent>(targetEnt).EntityName} that isn't the parent, child, or in the same container");
$"User entity named {EntityManager.GetComponent<MetaDataComponent>(user).EntityName} clicked on object {EntityManager.GetComponent<MetaDataComponent>(targetUid).EntityName} that isn't the parent, child, or in the same container");
return;
}
@@ -479,11 +470,9 @@ namespace Content.Server.Interaction
}
// Verify user has a hand, and find what object they are currently holding in their active hand
if (IoCManager.Resolve<IEntityManager>().TryGetComponent<HandsComponent?>(user, out var hands))
if (EntityManager.TryGetComponent<HandsComponent?>(user, out var hands))
{
var item = hands.GetActiveHand?.Owner;
if (item != null)
if (hands.GetActiveHand?.Owner is {Valid: true} item)
{
if (wideAttack)
{
@@ -503,10 +492,10 @@ namespace Content.Server.Interaction
if (ev.Handled)
{
if (targetEnt != null)
if (targetUid != default)
{
_adminLogSystem.Add(LogType.AttackArmedClick, LogImpact.Medium,
$"{user} attacked {targetEnt} with {item} at {coordinates}");
$"{user} attacked {targetUid} with {item} at {coordinates}");
}
else
{
@@ -518,12 +507,10 @@ namespace Content.Server.Interaction
}
}
}
else if (!wideAttack &&
(targetEnt != null || EntityManager.EntityExists(targetUid) &&
IoCManager.Resolve<IEntityManager>().HasComponent<ItemComponent>(targetEnt))
else if (!wideAttack && targetUid != default)
{
// We pick up items if our hand is empty, even if we're in combat mode.
InteractHand(user, targetEnt);
InteractHand(user, targetUid);
return;
}
}
@@ -543,10 +530,10 @@ namespace Content.Server.Interaction
RaiseLocalEvent(user, ev, false);
if (ev.Handled)
{
if (targetEnt != null)
if (targetUid != default)
{
_adminLogSystem.Add(LogType.AttackUnarmedClick, LogImpact.Medium,
$"{user} attacked {targetEnt} at {coordinates}");
$"{user} attacked {targetUid} at {coordinates}");
}
else
{