Give monkeys clumsy (#16320)
This commit is contained in:
@@ -1,4 +1,5 @@
|
||||
using Content.Shared.Damage;
|
||||
using Robust.Shared.Audio;
|
||||
|
||||
namespace Content.Shared.Interaction.Components
|
||||
{
|
||||
@@ -11,5 +12,11 @@ namespace Content.Shared.Interaction.Components
|
||||
[DataField("clumsyDamage", required: true)]
|
||||
[ViewVariables(VVAccess.ReadWrite)]
|
||||
public DamageSpecifier ClumsyDamage = default!;
|
||||
|
||||
/// <summary>
|
||||
/// Sound to play when clumsy interactions fail
|
||||
/// </summary>
|
||||
[DataField("clumsySound")]
|
||||
public SoundSpecifier ClumsySound = new SoundPathSpecifier("/Audio/Items/bikehorn.ogg");
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user