diff --git a/Content.Client/UserInterface/Systems/DamageOverlays/Overlays/DamageOverlay.cs b/Content.Client/UserInterface/Systems/DamageOverlays/Overlays/DamageOverlay.cs index da87da6b1e..ba3e23ee24 100644 --- a/Content.Client/UserInterface/Systems/DamageOverlays/Overlays/DamageOverlay.cs +++ b/Content.Client/UserInterface/Systems/DamageOverlays/Overlays/DamageOverlay.cs @@ -191,7 +191,7 @@ public sealed class DamageOverlay : Overlay level = _oldPainLevel; // TODO: Lerping - if ((level > 0f && _oldCritLevel <= 0f) || AlwaysRenderAll) // Offbrand + if (level > 0f && (_oldCritLevel <= 0f || AlwaysRenderAll)) // Offbrand { var pulseRate = 3f; var adjustedTime = time * pulseRate;