Adds yeeting to disposal bins (#2218)
* Adds yeeting to disposal bins Kobe * Thanks zum * ? Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com>
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@@ -1,25 +1,28 @@
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using System;
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#nullable enable
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using Robust.Shared.GameObjects;
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using Robust.Shared.GameObjects.Components;
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using Robust.Shared.GameObjects.Components.UserInterface;
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using Robust.Shared.Interfaces.GameObjects;
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using Robust.Shared.Interfaces.GameObjects.Components;
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using Robust.Shared.IoC;
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using Robust.Shared.Physics;
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using Robust.Shared.Serialization;
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using Robust.Shared.ViewVariables;
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namespace Content.Shared.GameObjects.Components.Disposal
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{
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public abstract class SharedDisposalUnitComponent : Component, ICollideSpecial
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{
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[Dependency] private readonly IEntityManager _entityManager = default!;
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public override string Name => "DisposalUnit";
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private readonly List<IEntity> _intersecting = new List<IEntity>();
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[ViewVariables]
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public bool Anchored =>
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!Owner.TryGetComponent(out CollidableComponent? collidable) ||
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collidable.Anchored;
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[Serializable, NetSerializable]
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public enum Visuals
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{
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@@ -71,7 +74,7 @@ namespace Content.Shared.GameObjects.Components.Disposal
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bool ICollideSpecial.PreventCollide(IPhysBody collided)
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{
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if (IsExiting(collided.Entity)) return true;
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if (!Owner.TryGetComponent(out IContainerManager manager)) return false;
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if (!Owner.TryGetComponent(out IContainerManager? manager)) return false;
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if (manager.ContainsEntity(collided.Entity))
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{
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@@ -98,13 +101,12 @@ namespace Content.Shared.GameObjects.Components.Disposal
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{
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if(_intersecting.Count == 0) return;
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var intersectingEntities = _entityManager.GetEntitiesIntersecting(Owner);
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for (var i = _intersecting.Count - 1; i >= 0; i--)
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{
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if (!intersectingEntities.Contains(_intersecting[i]))
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{
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var entity = _intersecting[i];
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if (!Owner.EntityManager.IsIntersecting(entity, Owner))
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_intersecting.RemoveAt(i);
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}
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}
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}
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@@ -127,7 +129,7 @@ namespace Content.Shared.GameObjects.Components.Disposal
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Engaged = engaged;
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}
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public bool Equals(DisposalUnitBoundUserInterfaceState other)
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public bool Equals(DisposalUnitBoundUserInterfaceState? other)
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{
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if (ReferenceEquals(null, other)) return false;
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if (ReferenceEquals(this, other)) return true;
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