Remove IPhysBody (#13297)
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@@ -363,7 +363,7 @@ namespace Content.Shared.Movement.Systems
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/// <summary>
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/// Used for weightlessness to determine if we are near a wall.
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/// </summary>
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private bool IsAroundCollider(SharedPhysicsSystem broadPhaseSystem, TransformComponent transform, MobMoverComponent mover, IPhysBody collider)
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private bool IsAroundCollider(SharedPhysicsSystem broadPhaseSystem, TransformComponent transform, MobMoverComponent mover, PhysicsComponent collider)
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{
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var enlargedAABB = collider.GetWorldAABB().Enlarged(mover.GrabRangeVV);
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