Bump expedition timer to 11mins (#21635)
We've had it at like, 18, 12, and 7, I think 7 is too low and 18 is definitely too high. Ideally: - 2 minutes to get inside - 7 or so minutes inside. - 2 minutes as a buffer to either fulton themselves out or run out if necessary.
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@@ -1526,7 +1526,7 @@ namespace Content.Shared.CCVar
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/// Duration for missions
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/// </summary>
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public static readonly CVarDef<float>
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SalvageExpeditionDuration = CVarDef.Create("salvage.expedition_duration", 420f, CVar.REPLICATED);
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SalvageExpeditionDuration = CVarDef.Create("salvage.expedition_duration", 660f, CVar.REPLICATED);
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/// <summary>
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/// Cooldown for missions.
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