ECS NPCs (#9941)
* ECS * A * parity * Remove dummy update * abs * thanks rider
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Content.Server/AI/Components/NPCComponent.cs
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17
Content.Server/AI/Components/NPCComponent.cs
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using Content.Server.AI.EntitySystems;
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namespace Content.Server.AI.Components
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{
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[Access(typeof(NPCSystem))]
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public abstract class NPCComponent : Component
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{
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// TODO: Soon. I didn't realise how much effort it was to deprecate the old one.
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/// <summary>
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/// Contains all of the world data for a particular NPC in terms of how it sees the world.
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/// </summary>
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//[ViewVariables, DataField("blackboardA")]
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//public Dictionary<string, object> BlackboardA = new();
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public float VisionRadius => 7f;
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}
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}
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