Refactors the AtmosphereSystem public-facing API to allow for multiple atmos backends. (#8134)

* Refactors the entirety of the AtmosphereSystem public-facing API to allow for multiple atmos backends.

* actually compiles

* Remove commented out code

* funny bracket

* Move archived moles, temperature from GasMixture to TileAtmosphere.

* WIP customizable map default mixture
still VERY buggy

* broken mess
aaaaaaaaaaaaa

* Fix lattice, etc not being considered space

* visualization for "IsSpace"

* help

* Update Content.Client/Atmos/Overlays/AtmosDebugOverlay.cs

Co-authored-by: Moony <moonheart08@users.noreply.github.com>

* Holy SHIT it compiles AGAIN

* Fix AtmosDeviceSystem crash at shutdown

* Fix immutable tiles on map blueprints not being fixed by fixgridatmos/revalidate.

* Use space instead of gasmixture immutable for heat capacity calculations

* Remove all LINDA-specific code from GasMixture, move it to TileAtmosphere/AtmosphereSystem instead.

* Fix roundstart tiles not processing

* Update Content.Server/Atmos/Commands/SetTemperatureCommand.cs

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>

* Update Content.Server/Atmos/EntitySystems/AtmosphereSystem.API.cs

Changed Files tab is so large I can't commit both suggestions at once mfw

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>

Co-authored-by: Moony <moonheart08@users.noreply.github.com>
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
This commit is contained in:
Vera Aguilera Puerto
2022-07-04 16:51:34 +02:00
committed by GitHub
parent 43216a000f
commit aa9281d667
74 changed files with 1764 additions and 2141 deletions

View File

@@ -8,12 +8,12 @@ namespace Content.Server.Atmos.Components
/// <summary>
/// Internal Atmos class. Use <see cref="AtmosphereSystem"/> to interact with atmos instead.
/// </summary>
[ComponentReference(typeof(IAtmosphereComponent))]
[RegisterComponent, Serializable]
[Virtual]
public class GridAtmosphereComponent : Component, IAtmosphereComponent, ISerializationHooks
[RegisterComponent, Serializable,
Access(typeof(AtmosphereSystem), typeof(GasTileOverlaySystem), typeof(AtmosDebugOverlaySystem))]
public sealed class GridAtmosphereComponent : Component, ISerializationHooks
{
public virtual bool Simulated => true;
[ViewVariables(VVAccess.ReadWrite)]
public bool Simulated { get; set; } = true;
[ViewVariables]
public bool ProcessingPaused { get; set; } = false;
@@ -22,7 +22,7 @@ namespace Content.Server.Atmos.Components
public float Timer { get; set; } = 0f;
[ViewVariables]
public int UpdateCounter { get; set; } = 0;
public int UpdateCounter { get; set; } = 1; // DO NOT SET TO ZERO BY DEFAULT! It will break roundstart atmos...
[DataField("uniqueMixes")]
public List<GasMixture>? UniqueMixes;
@@ -94,7 +94,7 @@ namespace Content.Server.Atmos.Components
public long EqualizationQueueCycleControl { get; set; }
[ViewVariables]
public AtmosphereProcessingState State { get; set; } = AtmosphereProcessingState.TileEqualize;
public AtmosphereProcessingState State { get; set; } = AtmosphereProcessingState.Revalidate;
void ISerializationHooks.BeforeSerialization()
{