Refactors the AtmosphereSystem public-facing API to allow for multiple atmos backends. (#8134)

* Refactors the entirety of the AtmosphereSystem public-facing API to allow for multiple atmos backends.

* actually compiles

* Remove commented out code

* funny bracket

* Move archived moles, temperature from GasMixture to TileAtmosphere.

* WIP customizable map default mixture
still VERY buggy

* broken mess
aaaaaaaaaaaaa

* Fix lattice, etc not being considered space

* visualization for "IsSpace"

* help

* Update Content.Client/Atmos/Overlays/AtmosDebugOverlay.cs

Co-authored-by: Moony <moonheart08@users.noreply.github.com>

* Holy SHIT it compiles AGAIN

* Fix AtmosDeviceSystem crash at shutdown

* Fix immutable tiles on map blueprints not being fixed by fixgridatmos/revalidate.

* Use space instead of gasmixture immutable for heat capacity calculations

* Remove all LINDA-specific code from GasMixture, move it to TileAtmosphere/AtmosphereSystem instead.

* Fix roundstart tiles not processing

* Update Content.Server/Atmos/Commands/SetTemperatureCommand.cs

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>

* Update Content.Server/Atmos/EntitySystems/AtmosphereSystem.API.cs

Changed Files tab is so large I can't commit both suggestions at once mfw

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>

Co-authored-by: Moony <moonheart08@users.noreply.github.com>
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
This commit is contained in:
Vera Aguilera Puerto
2022-07-04 16:51:34 +02:00
committed by GitHub
parent 43216a000f
commit aa9281d667
74 changed files with 1764 additions and 2141 deletions

View File

@@ -2,14 +2,21 @@ using Content.Server.Administration;
using Content.Server.Atmos.EntitySystems;
using Content.Shared.Administration;
using Content.Shared.Atmos;
using Robust.Server.GameObjects;
using Robust.Shared.Console;
using Robust.Shared.GameObjects;
using Robust.Shared.Map;
using Robust.Shared.Maths;
using SharpZstd.Interop;
namespace Content.Server.Atmos.Commands
{
[AdminCommand(AdminFlags.Debug)]
public sealed class SetTemperatureCommand : IConsoleCommand
{
[Dependency] private readonly IEntityManager _entities = default!;
[Dependency] private readonly IMapManager _mapManager = default!;
public string Command => "settemp";
public string Description => "Sets a tile's temperature (in kelvin).";
public string Help => "Usage: settemp <X> <Y> <GridId> <Temperature>";
@@ -28,9 +35,16 @@ namespace Content.Server.Atmos.Commands
return;
}
var atmosphereSystem = EntitySystem.Get<AtmosphereSystem>();
if (!_mapManager.TryGetGrid(gridId, out var grid))
{
shell.WriteError("Invalid grid.");
return;
}
var atmospheres = _entities.EntitySysManager.GetEntitySystem<AtmosphereSystem>();
var indices = new Vector2i(x, y);
var tile = atmosphereSystem.GetTileMixture(gridId, indices, true);
var tile = atmospheres.GetTileMixture(grid.GridEntityId, null, indices, true);
if (tile == null)
{