Co-authored-by: faint <46868845+ficcialfaint@users.noreply.github.com>
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
Co-authored-by: ElectroJr <leonsfriedrich@gmail.com>
This commit is contained in:
Ed
2023-11-04 08:53:51 +03:00
committed by GitHub
parent 6be2ef0c73
commit aa713ea7e6
26 changed files with 736 additions and 7 deletions

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@@ -16,7 +16,7 @@ public sealed partial class ToggleableLightVisualsComponent : Component
/// Sprite layer that will have its visibility toggled when this item is toggled.
/// </summary>
[DataField("spriteLayer")]
public string SpriteLayer = "light";
public string? SpriteLayer = "light";
/// <summary>
/// Layers to add to the sprite of the player that is holding this entity (while the component is toggled on).