Mining Asteroid Treasure Vaults (#31638)
add interior rooms to the vgroid
This commit is contained in:
@@ -1,3 +1,6 @@
|
||||
using Content.Shared.Maps;
|
||||
using Robust.Shared.Prototypes;
|
||||
|
||||
namespace Content.Shared.Procedural.DungeonGenerators;
|
||||
|
||||
/// <summary>
|
||||
@@ -7,4 +10,11 @@ namespace Content.Shared.Procedural.DungeonGenerators;
|
||||
/// DungeonData keys are:
|
||||
/// - Fill
|
||||
/// </remarks>
|
||||
public sealed partial class FillGridDunGen : IDunGenLayer;
|
||||
public sealed partial class FillGridDunGen : IDunGenLayer
|
||||
{
|
||||
/// <summary>
|
||||
/// Tiles the fill can occur on.
|
||||
/// </summary>
|
||||
[DataField]
|
||||
public HashSet<ProtoId<ContentTileDefinition>>? AllowedTiles;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user