Remove unused IEntitySystemManager dependencies.
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@@ -23,10 +23,6 @@ namespace Content.Server.GameObjects.Components.Power
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[RegisterComponent]
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public class PoweredLightComponent : Component, IInteractHand, IInteractUsing
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{
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#pragma warning disable 649
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[Dependency] private readonly IEntitySystemManager _entitySystemManager;
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#pragma warning restore 649
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public override string Name => "PoweredLight";
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private static readonly TimeSpan _thunkDelay = TimeSpan.FromSeconds(2);
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