Implement inflatable wall (#3703)

* Implement inflatable wall

* Actually block atmos

* Fix naming and add description

* Add requested changes

* Change prototype to field

* Refactor checks to use existing methods

* Fix PrototypeIdSerializer imports

* Fix mass in yaml
This commit is contained in:
ShadowCommander
2021-04-01 00:04:56 -07:00
committed by GitHub
parent a69e98dcdc
commit a98c0dadd4
17 changed files with 417 additions and 9 deletions

View File

@@ -95,6 +95,8 @@ namespace Content.Shared.GameObjects
public const uint TAG = 1086;
// Used for clientside fake prediction of doors.
public const uint DOOR = 1087;
public const uint SPAWN_AFTER_INTERACT = 1088;
public const uint DISASSEMBLE_ON_ACTIVATE = 1089;
// Net IDs for integration tests.
public const uint PREDICTION_TEST = 10001;