SpeakOnUseSystem and phrases for figurines (#30455)
* commit 1 * 2 * add more text * apply review * apply review 2 Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com> --------- Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
This commit is contained in:
18
Content.Server/Chat/SpeakOnUseComponent.cs
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18
Content.Server/Chat/SpeakOnUseComponent.cs
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using Content.Shared.Dataset;
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using Robust.Shared.Prototypes;
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namespace Content.Server.Chat;
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/// <summary>
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/// Entity will say the things when activated
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/// </summary>
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[RegisterComponent]
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public sealed partial class SpeakOnUseComponent : Component
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{
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/// <summary>
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/// The identifier for the dataset prototype containing messages to be spoken by this entity.
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/// </summary>
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[DataField(required: true)]
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public ProtoId<LocalizedDatasetPrototype> Pack { get; private set; }
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}
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42
Content.Server/Chat/Systems/SpeakOnUseSystem.cs
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42
Content.Server/Chat/Systems/SpeakOnUseSystem.cs
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using Content.Server.Chat;
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using Content.Shared.Dataset;
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using Content.Shared.Interaction.Events;
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using Content.Shared.Timing;
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using Robust.Shared.Prototypes;
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using Robust.Shared.Random;
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namespace Content.Server.Chat.Systems;
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/// <summary>
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/// Handles the speech on activating an entity
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/// </summary>
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public sealed partial class SpeakOnUIClosedSystem : EntitySystem
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{
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[Dependency] private readonly UseDelaySystem _useDelay = default!;
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[Dependency] private readonly IRobustRandom _random = default!;
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[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
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[Dependency] private readonly ChatSystem _chat = default!;
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public override void Initialize()
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{
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base.Initialize();
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SubscribeLocalEvent<SpeakOnUseComponent, UseInHandEvent>(OnUseInHand);
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}
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public void OnUseInHand(EntityUid uid, SpeakOnUseComponent? component, UseInHandEvent args)
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{
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if (!Resolve(uid, ref component))
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return;
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// Yes it won't work without UseDelayComponent, but we don't want any kind of spam
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if (!TryComp(uid, out UseDelayComponent? useDelay) || _useDelay.IsDelayed((uid, useDelay)))
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return;
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if (!_prototypeManager.TryIndex(component.Pack, out var messagePack))
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return;
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var message = Loc.GetString(_random.Pick(messagePack.Values));
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_chat.TrySendInGameICMessage(uid, message, InGameICChatType.Speak, true);
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_useDelay.TryResetDelay((uid, useDelay));
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}
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}
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166
Resources/Locale/en-US/datasets/figurines.ftl
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166
Resources/Locale/en-US/datasets/figurines.ftl
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@@ -0,0 +1,166 @@
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figurines-hop-1 = Papers, please.
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figurines-hop-2 = You are fired.
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figurines-passenger-1 = How to change hands?
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figurines-passenger-2 = Call evac.
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figurines-greytider-1 = Man, this party stinks. I fucking hate these people.
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figurines-greytider-2 = Uh-oh, who's lost their stunbaton?
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figurines-greytider-3 = Robust.
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figurines-greytider-4 = I'm not me without a toolbox.
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figurines-greytider-5 = Grey tide station wide!
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figurines-clown-1 = Honk!
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figurines-clown-2 = Banana!
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figurines-clown-3 = Soap!
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figurines-clown-4 = HoP has one clown, HoS has the whole department.
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figurines-clown-5 = Do I annoy you?
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figurines-holoclown-1 = I'm helping my older brother.
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figurines-mime-1 = ...
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figurines-mime-2 = ...
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figurines-mime-3 = ....
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figurines-mime-4 = .......
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figurines-mime-5 = ................
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figurines-musician-1 = Never gonna give you up!
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figurines-musician-2 = Never gonna let you down!
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# figurines-boxer-
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figurines-captain-1 = Crew, the Nuke Disk is safely up my ass.
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figurines-captain-2 = Glory to NT!
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figurines-hos-1 = Space law? What?
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figurines-hos-2 = Shot the clown.
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figurines-warden-1 = Execute him for breaking in!
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figurines-detective-1 = The butler did it.
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figurines-security-1 = I am the law!
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figurines-security-2 = You have violated article 1984.
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figurines-lawyer-1 = Better Call Saul!
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figurines-lawyer-2 = Objection!
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figurines-cargotech-1 = DRAGON ON ATS!
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figurines-cargotech-2 = I sold the station!
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figurines-cargotech-3 = Brain bounty? I don't have a brain.
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figurines-salvage-1 = Megafauna? It was mega easy.
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figurines-qm-1 = Who stole the shuttle?
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figurines-qm-2 = I won't approve the guns.
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figurines-qm-3 = I didn't buy those guns!
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figurines-qm-4 = One toys crate for ma fellow clown!
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figurines-qm-5 = Time to spent all money on gambling.
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figurines-qm-6 = Viva La Cargonia!
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figurines-qm-7 = Fill the form.
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figurines-ce-1 = Everyone to the briefing!
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figurines-ce-2 = Wire the solars!
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figurines-ce-3 = How to setup the TEG?
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figurines-ce-4 = SINGULOOSE!
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figurines-ce-5 = TESLOOSE!
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figurines-engineer-1 = SINGULOOSE!
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figurines-engineer-2 = TESLOOSE!
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figurines-engineer-3 = What is AME?
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figurines-atmostech-1 = I put plasma in distro.
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figurines-atmostech-2 = I will burn you in a burn chamber.
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figurines-atmostech-3 = Frezon...
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figurines-atmostech-4 = Tritium...
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figurines-atmostech-5 = Glory to Atmosia!
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figurines-rd-1 = Blowing all of the borgs!
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figurines-rd-2 = Tier 3 arsenal? No way.
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figurines-scientist-1 = Someone else must have made those bombs!
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figurines-scientist-2 = He asked to be borged!
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figurines-scientist-3 = Carp at sci!
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figurines-scientist-4 = Explosion at sci.
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figurines-scientist-5 = The anomaly has exploded.
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figurines-cmo-1 = Suit sensors!
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figurines-cmo-2 = Why do we have meth?
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figurines-chemist-1 = Get your pills!
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figurines-paramedic-1 = Insuls and tools!
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figurines-paramedic-2 = I need AA for saving people!
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figurines-doctor-1 = The patient is already dead!
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figurines-doctor-2 = CLEAR!
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figurines-doctor-3 = Saw makes BRRR.
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figurines-librarian-1 = One day while...
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figurines-librarian-2 = Silence!
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figurines-chaplain-1 = Would you like to join my cul- I mean religion.
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figurines-chaplain-2 = Gods make me a killing machine please!
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figurines-chaplain-3 = God exists!
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figurines-chef-1 = I swear it's not human meat.
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figurines-bartender-1 = Where's my monkey?
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figurines-bartender-2 = Sec won't drink.
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figurines-botanist-1 = I don't have any weed, officer!
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figurines-botanist-2 = Dude, I see colors...
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figurines-janitor-1 = Clown stole my soap. Again.
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figurines-janitor-2 = Look at the signs, you idiot.
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figurines-nukie-1 = I got the disk!
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figurines-nukie-2 = Whiskey, Echo, Whiskey.
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figurines-nukie-3 = The nuke makes boom.
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figurines-nukie-4 = What's the code?
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figurines-nukie-elite-1 = Not a word in nanotrasen.
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figurines-nukie-elite-2 = THAT'S A KEG!
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figurines-nukie-elite-3 = Guys are you alive?
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figurines-nukie-commander-1 = GET DAT FUKKEN DISK!
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figurines-footsoldier-1 = I'm an evil boy. Less boy every day, more evil every day.
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figurines-footsoldier-2 = Who will you choose? Them or us? Us or them?
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figurines-wizard-1 = Ei Nath!
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figurines-wizard-2 = Wehgardium Leviosa!
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figurines-wizard-3 = Skidaddle skadoodle!
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figurines-wizard-4 = FIREBALL!
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figurines-space-dragon-1 = Fish will consume the station.
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# figurines-queen
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figurines-rat-king-1 = Gimme some food, capiche?
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figurines-rat-king-2 = Fugeddaboutit.
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figurines-rat-king-3 = Whack 'em!
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figurines-rat-servant-1 = Capiche!
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figurines-rat-servant-2 = Boss says!
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figurines-mouse-1 = Piep!
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figurines-mouse-2 = Squeak!
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figurines-mouse-3 = Chuu!
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figurines-mouse-4 = Eeee!
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figurines-mouse-5 = Pip!
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figurines-mouse-6 = Fwiep!
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figurines-mouse-7 = Heep!
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figurines-slime-1 = Blyump.
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figurines-slime-2 = Blimpuf?
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figurines-slime-3 = Blump!
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figurines-hamlet-1 = Piep!
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figurines-hamlet-2 = Squeak!
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figurines-hamlet-3 = Chuu!
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figurines-hamlet-4 = Eeee!
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figurines-hamlet-5 = Pip!
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figurines-hamlet-6 = Fwiep!
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figurines-hamlet-7 = Heep!
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figurines-hamlet-8 = NOT THE MICROWAVE!
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263
Resources/Prototypes/Datasets/figurines.yml
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263
Resources/Prototypes/Datasets/figurines.yml
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- type: localizedDataset
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id: FigurinesHoP
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values:
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prefix: figurines-hop-
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count: 2
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- type: localizedDataset
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id: FigurinesPassenger
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values:
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prefix: figurines-passenger-
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count: 2
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- type: localizedDataset
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id: FigurinesGreytider
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values:
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prefix: figurines-greytider-
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count: 5
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- type: localizedDataset
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id: FigurinesClown
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values:
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prefix: figurines-clown-
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count: 5
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- type: localizedDataset
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id: FigurinesHoloClown
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values:
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prefix: figurines-holoclown-
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count: 1
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- type: localizedDataset
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id: FigurinesMime
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values:
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prefix: figurines-mime-
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count: 5
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- type: localizedDataset
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id: FigurinesMusician
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values:
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prefix: figurines-musician-
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count: 2
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# - type: localizedDataset # TODO add something
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# id: FigurinesBoxer
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# values:
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# prefix: figurines-boxer-
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# count: 0
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- type: localizedDataset
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id: FigurinesCaptain
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values:
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prefix: figurines-captain-
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count: 2
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- type: localizedDataset
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id: FigurinesHoS
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values:
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prefix: figurines-hos-
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count: 2
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- type: localizedDataset
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id: FigurinesWarden
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values:
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prefix: figurines-warden-
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count: 1
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- type: localizedDataset
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id: FigurinesDetective
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values:
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prefix: figurines-detective-
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count: 1
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- type: localizedDataset
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id: FigurinesSecurity
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values:
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prefix: figurines-security-
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count: 2
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- type: localizedDataset
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id: FigurinesLawyer
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values:
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prefix: figurines-lawyer-
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count: 2
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- type: localizedDataset
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id: FigurinesCargoTech
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values:
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prefix: figurines-cargotech-
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count: 3
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- type: localizedDataset
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id: FigurinesSalvage
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values:
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prefix: figurines-salvage-
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count: 1
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- type: localizedDataset
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id: FigurinesQM
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values:
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prefix: figurines-qm-
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count: 7
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- type: localizedDataset
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id: FigurinesCE
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values:
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prefix: figurines-ce-
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count: 5
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- type: localizedDataset
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id: FigurinesEngineer
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values:
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prefix: figurines-engineer-
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count: 3
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- type: localizedDataset
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id: FigurinesAtmosTech
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values:
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prefix: figurines-atmostech-
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count: 5
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- type: localizedDataset
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id: FigurinesRD
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values:
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prefix: figurines-rd-
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count: 2
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- type: localizedDataset
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id: FigurinesScientist
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values:
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prefix: figurines-scientist-
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count: 5
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- type: localizedDataset
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id: FigurinesCMO
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values:
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prefix: figurines-cmo-
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count: 2
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- type: localizedDataset
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id: FigurinesChemist
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values:
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prefix: figurines-chemist-
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count: 1
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- type: localizedDataset
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id: FigurinesParamedic
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values:
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prefix: figurines-paramedic-
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count: 2
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- type: localizedDataset
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id: FigurinesDoctor
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values:
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prefix: figurines-doctor-
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count: 3
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- type: localizedDataset
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id: FigurinesLibrarian
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values:
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prefix: figurines-librarian-
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count: 2
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- type: localizedDataset
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id: FigurinesChaplain
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values:
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prefix: figurines-chaplain-
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count: 3
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- type: localizedDataset
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id: FigurinesChef
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values:
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prefix: figurines-chef-
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count: 1
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- type: localizedDataset
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id: FigurinesBartender
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values:
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prefix: figurines-bartender-
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count: 2
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- type: localizedDataset
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id: FigurinesBotanist
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values:
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prefix: figurines-botanist-
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count: 2
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||||
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||||
- type: localizedDataset
|
||||
id: FigurinesJanitor
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values:
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||||
prefix: figurines-janitor-
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||||
count: 2
|
||||
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- type: localizedDataset
|
||||
id: FigurinesNukie
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values:
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||||
prefix: figurines-nukie-
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count: 4
|
||||
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||||
- type: localizedDataset
|
||||
id: FigurinesNukieElite
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values:
|
||||
prefix: figurines-nukie-elite-
|
||||
count: 3
|
||||
|
||||
- type: localizedDataset
|
||||
id: FigurinesNukieCommander
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||||
values:
|
||||
prefix: figurines-nukie-commander-
|
||||
count: 1
|
||||
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||||
- type: localizedDataset
|
||||
id: FigurinesFootsoldier
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||||
values:
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||||
prefix: figurines-footsoldier-
|
||||
count: 2
|
||||
|
||||
- type: localizedDataset
|
||||
id: FigurinesWizard
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||||
values:
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||||
prefix: figurines-wizard-
|
||||
count: 1
|
||||
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||||
- type: localizedDataset
|
||||
id: FigurinesSpaceDragon
|
||||
values:
|
||||
prefix: figurines-space-dragon-
|
||||
count: 1
|
||||
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||||
# - type: localizedDataset # TODO add something
|
||||
# id: FigurinesQueen
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||||
# values:
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||||
# prefix: figurines-queen-
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||||
# count: 0
|
||||
|
||||
- type: localizedDataset
|
||||
id: FigurinesRatKing
|
||||
values:
|
||||
prefix: figurines-rat-king-
|
||||
count: 3
|
||||
|
||||
- type: localizedDataset
|
||||
id: FigurinesRatServant
|
||||
values:
|
||||
prefix: figurines-rat-servant-
|
||||
count: 2
|
||||
|
||||
- type: localizedDataset
|
||||
id: FigurinesMouse
|
||||
values:
|
||||
prefix: figurines-mouse-
|
||||
count: 7
|
||||
|
||||
- type: localizedDataset
|
||||
id: FigurinesSlime
|
||||
values:
|
||||
prefix: figurines-slime-
|
||||
count: 3
|
||||
|
||||
- type: localizedDataset
|
||||
id: FigurinesHamlet
|
||||
values:
|
||||
prefix: figurines-hamlet-
|
||||
count: 8
|
||||
@@ -19,6 +19,10 @@
|
||||
- Figurine
|
||||
- type: StealTarget
|
||||
stealGroup: Figurines
|
||||
- type: UseDelay
|
||||
delay: 10
|
||||
- type: Speech
|
||||
speechSounds: Pai # it just sounds better
|
||||
|
||||
- type: entity
|
||||
parent: BaseFigurine
|
||||
@@ -28,6 +32,8 @@
|
||||
components:
|
||||
- type: Sprite
|
||||
state: hop
|
||||
- type: SpeakOnUse
|
||||
pack: FigurinesHoP
|
||||
|
||||
- type: entity
|
||||
parent: BaseFigurine
|
||||
@@ -37,6 +43,8 @@
|
||||
components:
|
||||
- type: Sprite
|
||||
state: passenger
|
||||
- type: SpeakOnUse
|
||||
pack: FigurinesPassenger
|
||||
|
||||
- type: entity
|
||||
parent: BaseFigurine
|
||||
@@ -46,6 +54,8 @@
|
||||
components:
|
||||
- type: Sprite
|
||||
state: passenger_greytide
|
||||
- type: SpeakOnUse
|
||||
pack: FigurinesGreytider
|
||||
|
||||
- type: entity
|
||||
parent: BaseFigurine
|
||||
@@ -55,6 +65,8 @@
|
||||
components:
|
||||
- type: Sprite
|
||||
state: clown
|
||||
- type: SpeakOnUse
|
||||
pack: FigurinesClown
|
||||
|
||||
- type: entity
|
||||
parent: BaseFigurine
|
||||
@@ -64,7 +76,8 @@
|
||||
components:
|
||||
- type: Sprite
|
||||
state: holoclown
|
||||
|
||||
- type: SpeakOnUse
|
||||
pack: FigurinesHoloClown
|
||||
|
||||
- type: entity
|
||||
parent: BaseFigurine
|
||||
@@ -74,6 +87,8 @@
|
||||
components:
|
||||
- type: Sprite
|
||||
state: mime
|
||||
- type: SpeakOnUse
|
||||
pack: FigurinesMime
|
||||
|
||||
- type: entity
|
||||
parent: BaseFigurine
|
||||
@@ -83,6 +98,8 @@
|
||||
components:
|
||||
- type: Sprite
|
||||
state: musician
|
||||
- type: SpeakOnUse
|
||||
pack: FigurinesMusician
|
||||
|
||||
- type: entity
|
||||
parent: BaseFigurine
|
||||
@@ -92,6 +109,8 @@
|
||||
components:
|
||||
- type: Sprite
|
||||
state: boxer
|
||||
# - type: SpeakOnUse # TODO add something
|
||||
# pack: FigurinesBoxer
|
||||
|
||||
- type: entity
|
||||
parent: BaseFigurine
|
||||
@@ -101,6 +120,8 @@
|
||||
components:
|
||||
- type: Sprite
|
||||
state: captain
|
||||
- type: SpeakOnUse
|
||||
pack: FigurinesCaptain
|
||||
|
||||
- type: entity
|
||||
parent: BaseFigurine
|
||||
@@ -110,6 +131,8 @@
|
||||
components:
|
||||
- type: Sprite
|
||||
state: hos
|
||||
- type: SpeakOnUse
|
||||
pack: FigurinesHoS
|
||||
|
||||
- type: entity
|
||||
parent: BaseFigurine
|
||||
@@ -119,6 +142,8 @@
|
||||
components:
|
||||
- type: Sprite
|
||||
state: warden
|
||||
- type: SpeakOnUse
|
||||
pack: FigurinesWarden
|
||||
|
||||
- type: entity
|
||||
parent: BaseFigurine
|
||||
@@ -128,6 +153,8 @@
|
||||
components:
|
||||
- type: Sprite
|
||||
state: detective
|
||||
- type: SpeakOnUse
|
||||
pack: FigurinesDetective
|
||||
|
||||
- type: entity
|
||||
parent: BaseFigurine
|
||||
@@ -137,6 +164,8 @@
|
||||
components:
|
||||
- type: Sprite
|
||||
state: security
|
||||
- type: SpeakOnUse
|
||||
pack: FigurinesSecurity
|
||||
|
||||
- type: entity
|
||||
parent: BaseFigurine
|
||||
@@ -146,6 +175,8 @@
|
||||
components:
|
||||
- type: Sprite
|
||||
state: lawyer
|
||||
- type: SpeakOnUse
|
||||
pack: FigurinesLawyer
|
||||
|
||||
- type: entity
|
||||
parent: BaseFigurine
|
||||
@@ -155,6 +186,8 @@
|
||||
components:
|
||||
- type: Sprite
|
||||
state: cargotech
|
||||
- type: SpeakOnUse
|
||||
pack: FigurinesCargoTech
|
||||
|
||||
- type: entity
|
||||
parent: BaseFigurine
|
||||
@@ -164,6 +197,8 @@
|
||||
components:
|
||||
- type: Sprite
|
||||
state: salvage
|
||||
- type: SpeakOnUse
|
||||
pack: FigurinesSalvage
|
||||
|
||||
- type: entity
|
||||
parent: BaseFigurine
|
||||
@@ -173,6 +208,8 @@
|
||||
components:
|
||||
- type: Sprite
|
||||
state: qm
|
||||
- type: SpeakOnUse
|
||||
pack: FigurinesQM
|
||||
|
||||
- type: entity
|
||||
parent: BaseFigurine
|
||||
@@ -182,6 +219,8 @@
|
||||
components:
|
||||
- type: Sprite
|
||||
state: ce
|
||||
- type: SpeakOnUse
|
||||
pack: FigurinesCE
|
||||
|
||||
- type: entity
|
||||
parent: BaseFigurine
|
||||
@@ -191,6 +230,8 @@
|
||||
components:
|
||||
- type: Sprite
|
||||
state: engineer
|
||||
- type: SpeakOnUse
|
||||
pack: FigurinesEngineer
|
||||
|
||||
- type: entity
|
||||
parent: BaseFigurine
|
||||
@@ -200,6 +241,8 @@
|
||||
components:
|
||||
- type: Sprite
|
||||
state: atmos
|
||||
- type: SpeakOnUse
|
||||
pack: FigurinesAtmosTech
|
||||
|
||||
- type: entity
|
||||
parent: BaseFigurine
|
||||
@@ -209,6 +252,8 @@
|
||||
components:
|
||||
- type: Sprite
|
||||
state: rd
|
||||
- type: SpeakOnUse
|
||||
pack: FigurinesRD
|
||||
|
||||
- type: entity
|
||||
parent: BaseFigurine
|
||||
@@ -218,6 +263,8 @@
|
||||
components:
|
||||
- type: Sprite
|
||||
state: scientist
|
||||
- type: SpeakOnUse
|
||||
pack: FigurinesScientist
|
||||
|
||||
- type: entity
|
||||
parent: BaseFigurine
|
||||
@@ -227,6 +274,8 @@
|
||||
components:
|
||||
- type: Sprite
|
||||
state: cmo
|
||||
- type: SpeakOnUse
|
||||
pack: FigurinesCMO
|
||||
|
||||
- type: entity
|
||||
parent: BaseFigurine
|
||||
@@ -236,6 +285,8 @@
|
||||
components:
|
||||
- type: Sprite
|
||||
state: chemist
|
||||
- type: SpeakOnUse
|
||||
pack: FigurinesChemist
|
||||
|
||||
- type: entity
|
||||
parent: BaseFigurine
|
||||
@@ -245,6 +296,8 @@
|
||||
components:
|
||||
- type: Sprite
|
||||
state: paramedic
|
||||
- type: SpeakOnUse
|
||||
pack: FigurinesParamedic
|
||||
|
||||
- type: entity
|
||||
parent: BaseFigurine
|
||||
@@ -254,6 +307,8 @@
|
||||
components:
|
||||
- type: Sprite
|
||||
state: medical
|
||||
- type: SpeakOnUse
|
||||
pack: FigurinesDoctor
|
||||
|
||||
- type: entity
|
||||
parent: BaseFigurine
|
||||
@@ -263,6 +318,8 @@
|
||||
components:
|
||||
- type: Sprite
|
||||
state: librarian
|
||||
- type: SpeakOnUse
|
||||
pack: FigurinesLibrarian
|
||||
|
||||
- type: entity
|
||||
parent: BaseFigurine
|
||||
@@ -272,6 +329,8 @@
|
||||
components:
|
||||
- type: Sprite
|
||||
state: chaplain
|
||||
- type: SpeakOnUse
|
||||
pack: FigurinesChaplain
|
||||
|
||||
- type: entity
|
||||
parent: BaseFigurine
|
||||
@@ -281,6 +340,8 @@
|
||||
components:
|
||||
- type: Sprite
|
||||
state: chef
|
||||
- type: SpeakOnUse
|
||||
pack: FigurinesChef
|
||||
|
||||
- type: entity
|
||||
parent: BaseFigurine
|
||||
@@ -290,6 +351,8 @@
|
||||
components:
|
||||
- type: Sprite
|
||||
state: bartender
|
||||
- type: SpeakOnUse
|
||||
pack: FigurinesBartender
|
||||
|
||||
- type: entity
|
||||
parent: BaseFigurine
|
||||
@@ -299,6 +362,8 @@
|
||||
components:
|
||||
- type: Sprite
|
||||
state: botanist
|
||||
- type: SpeakOnUse
|
||||
pack: FigurinesBotanist
|
||||
|
||||
- type: entity
|
||||
parent: BaseFigurine
|
||||
@@ -308,6 +373,8 @@
|
||||
components:
|
||||
- type: Sprite
|
||||
state: janitor
|
||||
- type: SpeakOnUse
|
||||
pack: FigurinesJanitor
|
||||
|
||||
- type: entity
|
||||
parent: BaseFigurine
|
||||
@@ -317,6 +384,8 @@
|
||||
components:
|
||||
- type: Sprite
|
||||
state: nukie
|
||||
- type: SpeakOnUse
|
||||
pack: FigurinesNukie
|
||||
|
||||
- type: entity
|
||||
parent: BaseFigurine
|
||||
@@ -326,6 +395,8 @@
|
||||
components:
|
||||
- type: Sprite
|
||||
state: nukie_elite
|
||||
- type: SpeakOnUse
|
||||
pack: FigurinesNukieElite
|
||||
|
||||
- type: entity
|
||||
parent: BaseFigurine
|
||||
@@ -335,6 +406,8 @@
|
||||
components:
|
||||
- type: Sprite
|
||||
state: nukie_commander
|
||||
- type: SpeakOnUse
|
||||
pack: FigurinesNukieCommander
|
||||
|
||||
- type: entity
|
||||
parent: BaseFigurine
|
||||
@@ -344,6 +417,8 @@
|
||||
components:
|
||||
- type: Sprite
|
||||
state: footsoldier
|
||||
- type: SpeakOnUse
|
||||
pack: FigurinesFootsoldier
|
||||
|
||||
- type: entity
|
||||
parent: BaseFigurine
|
||||
@@ -353,6 +428,8 @@
|
||||
components:
|
||||
- type: Sprite
|
||||
state: wizard
|
||||
- type: SpeakOnUse
|
||||
pack: FigurinesWizard
|
||||
|
||||
- type: entity
|
||||
parent: BaseFigurine
|
||||
@@ -362,6 +439,8 @@
|
||||
components:
|
||||
- type: Sprite
|
||||
state: wizard_fake
|
||||
- type: SpeakOnUse
|
||||
pack: FigurinesWizard
|
||||
|
||||
#Nonhuman Figurines
|
||||
|
||||
@@ -373,6 +452,8 @@
|
||||
components:
|
||||
- type: Sprite
|
||||
state: spacedragon
|
||||
- type: SpeakOnUse
|
||||
pack: FigurinesSpaceDragon
|
||||
|
||||
- type: entity
|
||||
parent: BaseFigurine
|
||||
@@ -382,6 +463,8 @@
|
||||
components:
|
||||
- type: Sprite
|
||||
state: queen
|
||||
# - type: SpeakOnUse # TODO add something
|
||||
# pack: FigurinesQueen
|
||||
|
||||
- type: entity
|
||||
parent: BaseFigurine
|
||||
@@ -391,6 +474,8 @@
|
||||
components:
|
||||
- type: Sprite
|
||||
state: ratking
|
||||
- type: SpeakOnUse
|
||||
pack: FigurinesRatKing
|
||||
|
||||
- type: entity
|
||||
parent: BaseFigurine
|
||||
@@ -400,6 +485,8 @@
|
||||
components:
|
||||
- type: Sprite
|
||||
state: ratservant
|
||||
- type: SpeakOnUse
|
||||
pack: FigurinesRatServant
|
||||
|
||||
- type: entity
|
||||
parent: BaseFigurine
|
||||
@@ -409,6 +496,8 @@
|
||||
components:
|
||||
- type: Sprite
|
||||
state: mouse
|
||||
- type: SpeakOnUse
|
||||
pack: FigurinesMouse
|
||||
|
||||
- type: entity
|
||||
parent: BaseFigurine
|
||||
@@ -418,6 +507,8 @@
|
||||
components:
|
||||
- type: Sprite
|
||||
state: slime
|
||||
- type: SpeakOnUse
|
||||
pack: FigurinesSlime
|
||||
|
||||
- type: entity
|
||||
parent: BaseFigurine
|
||||
@@ -427,6 +518,8 @@
|
||||
components:
|
||||
- type: Sprite
|
||||
state: hamlet
|
||||
- type: SpeakOnUse
|
||||
pack: FigurinesHamlet
|
||||
|
||||
#TODO: Convert these to the new figurine sprite template and rename their sprite name.
|
||||
#Yes, these are humanoids, but they need to be updated first.
|
||||
|
||||
Reference in New Issue
Block a user