JobRequirement refactor (#30347)

* refactor JobRequirements

* add profile support

* fix

* Update quartermaster.yml

* sloth fixes

* inport 30208

* Update DepartmentPrototype.cs

* species restriction

* left tweak stick

* stringbuilder is cool!
This commit is contained in:
Ed
2024-08-05 07:25:49 +03:00
committed by GitHub
parent 01e1624567
commit a95d2257c3
22 changed files with 415 additions and 233 deletions

View File

@@ -0,0 +1,50 @@
using System.Diagnostics.CodeAnalysis;
using Content.Shared.Players.PlayTimeTracking;
using Content.Shared.Preferences;
using JetBrains.Annotations;
using Robust.Shared.Prototypes;
using Robust.Shared.Serialization;
using Robust.Shared.Utility;
namespace Content.Shared.Roles;
[UsedImplicitly]
[Serializable, NetSerializable]
public sealed partial class OverallPlaytimeRequirement : JobRequirement
{
/// <inheritdoc cref="DepartmentTimeRequirement.Time"/>
[DataField(required: true)]
public TimeSpan Time;
public override bool Check(IEntityManager entManager,
IPrototypeManager protoManager,
HumanoidCharacterProfile? profile,
IReadOnlyDictionary<string, TimeSpan> playTimes,
[NotNullWhen(false)] out FormattedMessage? reason)
{
reason = new FormattedMessage();
var overallTime = playTimes.GetValueOrDefault(PlayTimeTrackingShared.TrackerOverall);
var overallDiff = Time.TotalMinutes - overallTime.TotalMinutes;
if (!Inverted)
{
if (overallDiff <= 0 || overallTime >= Time)
return true;
reason = FormattedMessage.FromMarkupPermissive(Loc.GetString(
"role-timer-overall-insufficient",
("time", Math.Ceiling(overallDiff))));
return false;
}
if (overallDiff <= 0 || overallTime >= Time)
{
reason = FormattedMessage.FromMarkupPermissive(Loc.GetString("role-timer-overall-too-high",
("time", -overallDiff)));
return false;
}
return true;
}
}