Revert "Fix chat bubbles (#25643)" (#25645)

* Revert "Fix chat bubbles (#25643)"

This reverts commit 23d2c4d924.

* Revert "Fixes obsolete Transform warnings in Content. (#25256)"

This reverts commit f284b43ff6.
This commit is contained in:
metalgearsloth
2024-02-28 00:51:20 +11:00
committed by GitHub
parent d204896bf5
commit a9502be29e
154 changed files with 435 additions and 611 deletions

View File

@@ -13,7 +13,6 @@ public sealed class PuddleOverlay : Overlay
[Dependency] private readonly IEntityManager _entityManager = default!;
[Dependency] private readonly IEntitySystemManager _entitySystemManager = default!;
private readonly PuddleDebugOverlaySystem _debugOverlaySystem;
private readonly SharedTransformSystem _xformSystem;
private readonly Color _heavyPuddle = new(0, 255, 255, 50);
private readonly Color _mediumPuddle = new(0, 150, 255, 50);
@@ -27,7 +26,6 @@ public sealed class PuddleOverlay : Overlay
{
IoCManager.InjectDependencies(this);
_debugOverlaySystem = _entitySystemManager.GetEntitySystem<PuddleDebugOverlaySystem>();
_xformSystem = _entitySystemManager.GetEntitySystem<SharedTransformSystem>();
var cache = IoCManager.Resolve<IResourceCache>();
_font = new VectorFont(cache.GetResource<FontResource>("/Fonts/NotoSans/NotoSans-Regular.ttf"), 8);
}
@@ -57,7 +55,7 @@ public sealed class PuddleOverlay : Overlay
continue;
var gridXform = xformQuery.GetComponent(gridId);
var (_, _, worldMatrix, invWorldMatrix) = _xformSystem.GetWorldPositionRotationMatrixWithInv(gridXform);
var (_, _, worldMatrix, invWorldMatrix) = gridXform.GetWorldPositionRotationMatrixWithInv(xformQuery);
gridBounds = invWorldMatrix.TransformBox(args.WorldBounds).Enlarged(mapGrid.TileSize * 2);
drawHandle.SetTransform(worldMatrix);
@@ -90,7 +88,7 @@ public sealed class PuddleOverlay : Overlay
continue;
var gridXform = xformQuery.GetComponent(gridId);
var (_, _, matrix, invMatrix) = _xformSystem.GetWorldPositionRotationMatrixWithInv(gridXform);
var (_, _, matrix, invMatrix) = gridXform.GetWorldPositionRotationMatrixWithInv(xformQuery);
var gridBounds = invMatrix.TransformBox(args.WorldBounds).Enlarged(mapGrid.TileSize * 2);
foreach (var debugOverlayData in _debugOverlaySystem.GetData(gridId))