Gravity anomaly rework (#24452)

* balance

* gorilla gauntlet fix

* magboots update

* some more buff

* randomwalk speed scales with severity

* nerf

* content

* Revert "content"
This commit is contained in:
Ed
2024-01-27 15:15:05 +03:00
committed by GitHub
parent 23999b3d69
commit a923beb21b
6 changed files with 88 additions and 23 deletions

View File

@@ -1,5 +1,6 @@
using System.Numerics;
using Robust.Shared.GameStates;
using Robust.Shared.Physics.Components;
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom;
namespace Content.Shared.Weapons.Melee.Components;
@@ -89,6 +90,12 @@ public sealed partial class MeleeThrownComponent : Component
[DataField(customTypeSerializer: typeof(TimeOffsetSerializer))]
[AutoNetworkedField]
public TimeSpan MinLifetimeTime;
/// <summary>
/// the status to which the entity will return when the thrown ends
/// </summary>
[DataField]
public BodyStatus PreviousStatus;
}
/// <summary>