Remove FoodContainer, add whitelists, replace with SpawnItemsOnUse (#4358)

This commit is contained in:
mirrorcult
2021-07-25 08:41:50 -07:00
committed by GitHub
parent ae84ba07e6
commit a91f919018
18 changed files with 253 additions and 260 deletions

View File

@@ -0,0 +1,41 @@
using System.Collections.Generic;
using Content.Server.Storage.Components;
using Content.Shared.Storage.ItemCounter;
using JetBrains.Annotations;
using Robust.Shared.Containers;
using Robust.Shared.GameObjects;
namespace Content.Server.Storage.EntitySystems
{
[UsedImplicitly]
public class ItemCounterSystem : SharedItemCounterSystem
{
protected override bool TryGetContainer(ContainerModifiedMessage msg,
ItemCounterComponent itemCounter,
out IReadOnlyList<string> showLayers)
{
if (msg.Container.Owner.TryGetComponent(out ServerStorageComponent? component))
{
var containedLayers = component.StoredEntities ?? new List<IEntity>();
var list = new List<string>();
foreach (var mapLayerData in itemCounter.MapLayers.Values)
{
foreach (var entity in containedLayers)
{
if (mapLayerData.Whitelist.IsValid(entity))
{
list.Add(mapLayerData.Layer);
break;
}
}
}
showLayers = list;
return true;
}
showLayers = new List<string>();
return false;
}
}
}