Staff of Animation Fixes & Recharging (#37021)
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@@ -40,7 +40,7 @@ public sealed class AnimateSpellSystem : EntitySystem
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_container.AttachParentToContainerOrGrid((ent, xform)); // Items animated inside inventory now exit, they can't be picked up and so can't escape otherwise
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var ev = new AnimateSpellEvent();
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RaiseLocalEvent(ref ev);
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RaiseLocalEvent(ent, ref ev);
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}
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}
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