diff --git a/Content.Server/GameTicking/Rules/NukeopsRuleSystem.cs b/Content.Server/GameTicking/Rules/NukeopsRuleSystem.cs index 5f7da63818..5d081167f0 100644 --- a/Content.Server/GameTicking/Rules/NukeopsRuleSystem.cs +++ b/Content.Server/GameTicking/Rules/NukeopsRuleSystem.cs @@ -621,8 +621,12 @@ public sealed class NukeopsRuleSystem : GameRuleSystem } var mapId = _mapManager.CreateMap(); + var options = new MapLoadOptions() + { + LoadMap = true, + }; - if (!_map.TryLoad(mapId, path.ToString(), out var outpostGrids) || outpostGrids.Count == 0) + if (!_map.TryLoad(mapId, path.ToString(), out var outpostGrids, options) || outpostGrids.Count == 0) { Logger.ErrorS("nukies", $"Error loading map {path} for nukies!"); return false;