Moar engine changes
This commit is contained in:
@@ -62,11 +62,11 @@ public sealed class ResaveCommand : LocalizedCommands
|
||||
|
||||
if (_entManager.HasComponent<LoadedMapComponent>(map))
|
||||
{
|
||||
loader.SaveMap(map.Comp.MapId, fn);
|
||||
loader.TrySaveMap(map.Comp.MapId, fn);
|
||||
}
|
||||
else if (result.Grids.Count == 1)
|
||||
{
|
||||
loader.SaveGrid(result.Grids.First(), fn);
|
||||
loader.TrySaveGrid(result.Grids.First(), fn);
|
||||
}
|
||||
else
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user