Moar engine changes
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@@ -48,8 +48,8 @@ namespace Content.IntegrationTests.Tests
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mapSystem.SetTile(mapGrid, new Vector2i(0, 0), new Tile(2, (TileRenderFlag) 1, 254));
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}
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Assert.Multiple(() => mapLoader.SaveMap(mapId, mapPath));
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Assert.Multiple(() => mapSystem.DeleteMap(mapId));
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Assert.That(mapLoader.TrySaveMap(mapId, mapPath));
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mapSystem.DeleteMap(mapId);
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});
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await server.WaitIdleAsync();
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