Refactor serialization copying to use source generators (#19412)
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@@ -23,4 +23,4 @@ public readonly struct EntityZombifiedEvent
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/// <summary>
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/// Event raised when a player zombifies themself using the "turn" action
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/// </summary>
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public sealed class ZombifySelfActionEvent : InstantActionEvent { };
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public sealed partial class ZombifySelfActionEvent : InstantActionEvent { };
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