Refactor serialization copying to use source generators (#19412)
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@@ -3,7 +3,7 @@
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namespace Content.Shared.Weapons.Melee.Components;
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[RegisterComponent, NetworkedComponent, Access(typeof(SharedMeleeWeaponSystem))]
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public sealed class BonusMeleeAttackRateComponent : Component
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public sealed partial class BonusMeleeAttackRateComponent : Component
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{
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/// <summary>
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/// The value added onto the attack rate of a melee weapon
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