Refactor serialization copying to use source generators (#19412)
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@@ -13,7 +13,7 @@ namespace Content.Shared.Traits
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{
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[ViewVariables]
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[IdDataField]
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public string ID { get; } = default!;
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public string ID { get; private set; } = default!;
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/// <summary>
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/// The name of this trait.
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@@ -43,7 +43,7 @@ namespace Content.Shared.Traits
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/// The components that get added to the player, when they pick this trait.
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/// </summary>
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[DataField("components")]
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public ComponentRegistry Components { get; } = default!;
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public ComponentRegistry Components { get; private set; } = default!;
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/// <summary>
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/// Gear that is given to the player, when they pick this trait.
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