Refactor serialization copying to use source generators (#19412)

This commit is contained in:
DrSmugleaf
2023-08-22 18:14:33 -07:00
committed by GitHub
parent 08b43990ab
commit a88e747a0b
1737 changed files with 2532 additions and 2521 deletions

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@@ -8,32 +8,32 @@ namespace Content.Shared.Tools
public sealed class ToolQualityPrototype : IPrototype
{
[IdDataField]
public string ID { get; } = default!;
public string ID { get; private set; } = default!;
/// <summary>
/// Human-readable name for this tool quality e.g. "Anchoring"
/// </summary>
/// <remarks>This is a localization string ID.</remarks>
[DataField("name")]
public string Name { get; } = string.Empty;
public string Name { get; private set; } = string.Empty;
/// <summary>
/// Human-readable name for a tool of this type e.g. "Wrench"
/// </summary>
/// <remarks>This is a localization string ID.</remarks>
[DataField("toolName")]
public string ToolName { get; } = string.Empty;
public string ToolName { get; private set; } = string.Empty;
/// <summary>
/// An icon that will be used to represent this tool type.
/// </summary>
[DataField("icon")]
public SpriteSpecifier? Icon { get; } = null;
public SpriteSpecifier? Icon { get; private set; } = null;
/// <summary>
/// The default entity prototype for this tool type.
/// </summary>
[DataField("spawn", required:true, customTypeSerializer:typeof(PrototypeIdSerializer<EntityPrototype>))]
public string Spawn { get; } = string.Empty;
public string Spawn { get; private set; } = string.Empty;
}
}