Refactor serialization copying to use source generators (#19412)
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@@ -8,7 +8,7 @@ namespace Content.Shared.Procedural.DungeonGenerators;
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/// <summary>
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/// Places rooms in pre-selected pack layouts. Chooses rooms from the specified whitelist.
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/// </summary>
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public sealed class PrefabDunGen : IDunGen
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public sealed partial class PrefabDunGen : IDunGen
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{
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/// <summary>
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/// Rooms need to match any of these tags
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