Refactor serialization copying to use source generators (#19412)
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@@ -8,7 +8,7 @@ namespace Content.Server.Mining.Components;
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/// Defines an entity that will drop a random ore after being destroyed.
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/// </summary>
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[RegisterComponent]
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public sealed class OreVeinComponent : Component
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public sealed partial class OreVeinComponent : Component
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{
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/// <summary>
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/// How often an entity will be seeded with ore. Note: the amount of ore
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