Refactor serialization copying to use source generators (#19412)
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@@ -3,6 +3,6 @@ using Robust.Shared.GameStates;
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namespace Content.Shared.Damage.Components;
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[RegisterComponent, NetworkedComponent]
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public sealed class DamageExaminableComponent : Component
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public sealed partial class DamageExaminableComponent : Component
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{
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}
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