Refactor serialization copying to use source generators (#19412)
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@@ -8,7 +8,7 @@ namespace Content.Server.Worldgen.Components;
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/// </summary>
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[RegisterComponent]
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[Access(typeof(LocalityLoaderSystem))]
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public sealed class LocalityLoaderComponent : Component
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public sealed partial class LocalityLoaderComponent : Component
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{
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/// <summary>
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/// The maximum distance an entity can be from the loader for it to not load.
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