Refactor serialization copying to use source generators (#19412)
This commit is contained in:
@@ -8,7 +8,7 @@ namespace Content.Server.StationEvents.Components;
|
||||
/// Spawns a single entity at a random tile on a station using TryGetRandomTile.
|
||||
/// </summary>
|
||||
[RegisterComponent, Access(typeof(RandomSpawnRule))]
|
||||
public sealed class RandomSpawnRuleComponent : Component
|
||||
public sealed partial class RandomSpawnRuleComponent : Component
|
||||
{
|
||||
/// <summary>
|
||||
/// The entity to be spawned.
|
||||
|
||||
Reference in New Issue
Block a user