Refactor serialization copying to use source generators (#19412)

This commit is contained in:
DrSmugleaf
2023-08-22 18:14:33 -07:00
committed by GitHub
parent 08b43990ab
commit a88e747a0b
1737 changed files with 2532 additions and 2521 deletions

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@@ -8,7 +8,7 @@ namespace Content.Server.StationEvents.Components;
/// Spawns a single entity at a random tile on a station using TryGetRandomTile.
/// </summary>
[RegisterComponent, Access(typeof(RandomSpawnRule))]
public sealed class RandomSpawnRuleComponent : Component
public sealed partial class RandomSpawnRuleComponent : Component
{
/// <summary>
/// The entity to be spawned.