Refactor serialization copying to use source generators (#19412)
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@@ -4,7 +4,7 @@ using Robust.Shared.Prototypes;
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namespace Content.Server.Spawners.Components;
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[RegisterComponent]
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public sealed class SpawnPointComponent : Component
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public sealed partial class SpawnPointComponent : Component
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{
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[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
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@@ -14,7 +14,7 @@ public sealed class SpawnPointComponent : Component
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[ViewVariables(VVAccess.ReadWrite)]
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[DataField("spawn_type")]
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public SpawnPointType SpawnType { get; } = SpawnPointType.Unset;
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public SpawnPointType SpawnType { get; private set; } = SpawnPointType.Unset;
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public JobPrototype? Job => string.IsNullOrEmpty(_jobId) ? null : _prototypeManager.Index<JobPrototype>(_jobId);
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