Refactor serialization copying to use source generators (#19412)
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@@ -6,7 +6,7 @@ namespace Content.Server.NPC.HTN.Preconditions;
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/// <summary>
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/// Returns true if the active hand entity has the specified components.
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/// </summary>
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public sealed class ActiveHandComponentPrecondition : HTNPrecondition
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public sealed partial class ActiveHandComponentPrecondition : HTNPrecondition
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{
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[Dependency] private readonly IEntityManager _entManager = default!;
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