Refactor serialization copying to use source generators (#19412)
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@@ -4,7 +4,7 @@ namespace Content.Server.NPC.Components;
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/// Added to NPCs whenever they're in melee combat so they can be handled by the dedicated system.
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/// </summary>
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[RegisterComponent]
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public sealed class NPCMeleeCombatComponent : Component
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public sealed partial class NPCMeleeCombatComponent : Component
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{
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/// <summary>
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/// If the target is moving what is the chance for this NPC to miss.
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