Refactor serialization copying to use source generators (#19412)
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@@ -3,10 +3,10 @@ using Content.Server.Holiday;
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namespace Content.Server.Maps.Conditions;
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public sealed class HolidayMapCondition : GameMapCondition
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public sealed partial class HolidayMapCondition : GameMapCondition
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{
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[DataField("holidays")]
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public string[] Holidays { get; } = default!;
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public string[] Holidays { get; private set; } = default!;
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public override bool Check(GameMapPrototype map)
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{
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