Refactor serialization copying to use source generators (#19412)

This commit is contained in:
DrSmugleaf
2023-08-22 18:14:33 -07:00
committed by GitHub
parent 08b43990ab
commit a88e747a0b
1737 changed files with 2532 additions and 2521 deletions

View File

@@ -3,7 +3,7 @@
namespace Content.Server.GameTicking.Rules.Components;
[RegisterComponent, Access(typeof(PiratesRuleSystem))]
public sealed class PiratesRuleComponent : Component
public sealed partial class PiratesRuleComponent : Component
{
[ViewVariables]
public List<Mind.Mind> Pirates = new();
@@ -18,7 +18,7 @@ public sealed class PiratesRuleComponent : Component
/// Path to antagonist alert sound.
/// </summary>
[DataField("pirateAlertSound")]
public readonly SoundSpecifier PirateAlertSound = new SoundPathSpecifier(
public SoundSpecifier PirateAlertSound = new SoundPathSpecifier(
"/Audio/Ambience/Antag/pirate_start.ogg",
AudioParams.Default.WithVolume(4));
}