Refactor serialization copying to use source generators (#19412)
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@@ -5,7 +5,7 @@
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/// Used to both track the entity as well as store basic data
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/// </summary>
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[RegisterComponent]
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public sealed class GameRuleComponent : Component
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public sealed partial class GameRuleComponent : Component
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{
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/// <summary>
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/// Whether or not the rule is active.
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