Refactor serialization copying to use source generators (#19412)

This commit is contained in:
DrSmugleaf
2023-08-22 18:14:33 -07:00
committed by GitHub
parent 08b43990ab
commit a88e747a0b
1737 changed files with 2532 additions and 2521 deletions

View File

@@ -13,7 +13,7 @@ namespace Content.Server.Explosion.Components
/// Raises a <see cref="TriggerEvent"/> whenever an entity collides with a fixture attached to the owner of this component.
/// </summary>
[RegisterComponent]
public sealed class TriggerOnProximityComponent : SharedTriggerOnProximityComponent
public sealed partial class TriggerOnProximityComponent : SharedTriggerOnProximityComponent
{
public const string FixtureID = "trigger-on-proximity-fixture";
@@ -85,6 +85,6 @@ namespace Content.Server.Explosion.Components
/// </summary>
[ViewVariables]
[DataField("layer", customTypeSerializer: typeof(FlagSerializer<CollisionLayer>))]
public readonly int Layer = (int) (CollisionGroup.MidImpassable | CollisionGroup.LowImpassable | CollisionGroup.HighImpassable);
public int Layer = (int) (CollisionGroup.MidImpassable | CollisionGroup.LowImpassable | CollisionGroup.HighImpassable);
}
}