Refactor serialization copying to use source generators (#19412)
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@@ -4,7 +4,7 @@ namespace Content.Client.Weapons.Melee.Components;
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/// Used for melee attack animations. Typically just has a fadeout.
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/// </summary>
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[RegisterComponent]
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public sealed class WeaponArcVisualsComponent : Component
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public sealed partial class WeaponArcVisualsComponent : Component
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{
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[DataField("animation")]
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public WeaponArcAnimation Animation = WeaponArcAnimation.None;
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