Refactor serialization copying to use source generators (#19412)
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@@ -2,7 +2,7 @@ namespace Content.Client.Storage.Visualizers;
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[RegisterComponent]
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[Access(typeof(EntityStorageVisualizerSystem))]
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public sealed class EntityStorageVisualsComponent : Component
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public sealed partial class EntityStorageVisualsComponent : Component
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{
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/// <summary>
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/// The RSI state used for the base layer of the storage entity sprite while the storage is closed.
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