Refactor serialization copying to use source generators (#19412)
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@@ -4,7 +4,7 @@ namespace Content.Client.Eye;
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/// Component for keeping track of client-side eye lerping. This component should only be added or removed via the <see cref="EyeLerpingSystem"/>.
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/// </summary>
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[RegisterComponent]
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public sealed class LerpingEyeComponent : Component
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public sealed partial class LerpingEyeComponent : Component
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{
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/// <summary>
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/// False if this eye was automatically added when a player was attached to this entity.
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