API changes, renamed SpawnEntityAt to SpawnEntity.
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@@ -11,6 +11,7 @@ using Robust.Server.Interfaces.GameObjects;
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using Robust.Shared.GameObjects;
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using Robust.Shared.Interfaces.Random;
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using Robust.Shared.IoC;
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using Robust.Shared.Map;
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using Robust.Shared.Prototypes;
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using Robust.Shared.Random;
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using Robust.Shared.Serialization;
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@@ -167,7 +168,7 @@ namespace Content.Server.GameObjects.Components.VendingMachines
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{
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TrySetVisualState(VendingMachineVisualState.Normal);
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_ejecting = false;
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Owner.EntityManager.SpawnEntityAt(id, Owner.Transform.GridPosition);
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Owner.EntityManager.SpawnEntity(id, Owner.Transform.GridPosition);
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});
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}
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