API changes, renamed SpawnEntityAt to SpawnEntity.

This commit is contained in:
Acruid
2020-01-24 16:10:48 -08:00
parent 4ab7f1dcb3
commit a86363a6d2
20 changed files with 44 additions and 30 deletions

View File

@@ -7,6 +7,7 @@ using Robust.Shared.GameObjects;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.Interfaces.Random;
using Robust.Shared.IoC;
using Robust.Shared.Map;
using Robust.Shared.Random;
using Robust.Shared.Serialization;
using Robust.Shared.ViewVariables;
@@ -105,7 +106,7 @@ namespace Content.Server.GameObjects.Components.Destructible
{
if (!string.IsNullOrWhiteSpace(spawnOnDestroy) && eventArgs.IsSpawnWreck)
{
Owner.EntityManager.SpawnEntityAt(spawnOnDestroy, Owner.Transform.GridPosition);
Owner.EntityManager.SpawnEntity(spawnOnDestroy, Owner.Transform.GridPosition);
}
}
}