Fix disposals do_after (#2722)
* Fix disposals do_after * DataField instead * Update Content.Server/GameObjects/Components/Disposal/DisposalMailingUnitComponent.cs Co-authored-by: Vera Aguilera Puerto <6766154+Zumorica@users.noreply.github.com> * Update Content.Server/GameObjects/Components/Disposal/DisposalUnitComponent.cs Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com> Co-authored-by: Vera Aguilera Puerto <6766154+Zumorica@users.noreply.github.com>
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@@ -584,11 +584,7 @@ namespace Content.Server.GameObjects.Components.Disposal
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seconds => _flushDelay = TimeSpan.FromSeconds(seconds),
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() => (int) _flushDelay.TotalSeconds);
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serializer.DataReadWriteFunction(
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"entryDelay",
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0.5f,
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seconds => _entryDelay = seconds,
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() => (int) _entryDelay);
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serializer.DataField(ref _entryDelay, "entryDelay", 0.5f);
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serializer.DataField(ref _tag, "Tag", "");
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}
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