IComponentManager API changes.

This commit is contained in:
Acruid
2020-07-29 15:49:44 -07:00
parent a7b2a1ad2f
commit a772b505ac
7 changed files with 15 additions and 31 deletions

View File

@@ -1,4 +1,4 @@
using System.Collections.Generic;
using System.Collections.Generic;
using System.Linq;
using Content.Server.GameObjects.Components.Markers;
using Robust.Server.Interfaces.Console;
@@ -39,7 +39,7 @@ namespace Content.Server.Administration
if (location == "?")
{
var locations = string.Join(", ",
comp.GetAllComponents<WarpPointComponent>()
comp.EntityQuery<WarpPointComponent>()
.Select(p => p.Location)
.Where(p => p != null)
.OrderBy(p => p)
@@ -59,7 +59,7 @@ namespace Content.Server.Administration
var currentMap = player.AttachedEntity.Transform.MapID;
var currentGrid = player.AttachedEntity.Transform.GridID;
var found = comp.GetAllComponents<WarpPointComponent>()
var found = comp.EntityQuery<WarpPointComponent>()
.Where(p => p.Location == location)
.Select(p => p.Owner.Transform.GridPosition)
.OrderBy(p => p, Comparer<GridCoordinates>.Create((a, b) =>