Add trade stations (#23863)
* puters * Start on fulfillment * weh * Smol update * FTL sound fixes or smth iunno * Add consoles * More tweaks * Make it unanchorable * final wehs * weh * Fix 1 test * Shrimply bump the distance * cat
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@@ -10,10 +10,7 @@ namespace Content.Shared.Cargo.Components;
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[RegisterComponent, NetworkedComponent, Access(typeof(SharedCargoSystem))]
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public sealed partial class CargoShuttleComponent : Component
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{
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/// <summary>
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/// The paper-type prototype to spawn with the order information.
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/// </summary>
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[DataField("printerOutput", customTypeSerializer: typeof(PrototypeIdSerializer<EntityPrototype>))]
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public string PrinterOutput = "PaperCargoInvoice";
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/*
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* Still needed for drone console for now.
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*/
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}
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